Late admissions deadline
25 May 2026
Latest stated admissions deadline.
Career Insights – Software Development & Gaming
Career Insights – Software Development & Gaming is a two-week residential London programme where students explore programming, game design and software careers through projects, coaching and industry visits.

Career Insights – Software Development & Gaming is a two-week residential London programme where students explore programming, game design and software careers through projects, coaching and industry visits.

Current status
Past
Eligibility
Ages 15-18
Age range / Year group
Ages 15-18
Location / Region
London, UK
Cost
£5,995; £7,495; £9,516
Duration
2 weeks
Format
In-person
Class size: 7-10 students
Accommodation: UCL residential option
Certificate: Certificate of attendance
Teaching time: 45 hours
Career Insights – Software Development & Gaming is an Immerse Education summer programme in London for students exploring programming, game design and software careers.
Students combine project-based learning with career-skills sessions, industry workshops, coaching and company visits.
It suits teenagers who want practical exposure to software and gaming before choosing future study or career directions.
Career Insights – Software Development & Gaming is a two-week Immerse Education programme in London that introduces students to programming, game design and software engineering. It is built around practical tasks, discussions and collaborative work rather than a purely lecture-based course.
Students explore the technology and creative-media industries through workshops, visits and personal project work. The programme also includes career-focused support and opportunities to hear from industry professionals.
It combines coding and game-design study with visits that show how the industry works in practice.
The 7–10 student class size supports a more interactive learning environment.
Weekly 1:1 coaching gives students dedicated career-focused feedback.
A personal project and presentation create a tangible way to reflect on the experience afterward.
Students interested in coding, game design, robotics or the creative technology sector who want a structured first look at related careers.
You want an advanced specialist coding bootcamp or a fully online programme.
It can be a strong exploratory choice for a student who learns best by making, meeting professionals and seeing career settings first-hand. The combination of project work, coaching and visits gives the subject more context than a classroom-only course.
The main limitation is cost, especially for residential packages, and two weeks is an introduction rather than deep technical training. Its value is highest when students use the experience to test genuine interest and continue building skills afterward.
Effort level
Moderate to high.
Best started
Start planning 6–8 weeks before a future admissions deadline.
Main challenge
Turning broad interest in games into a focused personal project.
Choose one game, app or technology you admire and note what makes it work.
Try a beginner coding or game-design activity so you can arrive ready to ask better questions.
Prepare a short list of careers or companies you would like to understand.
Discuss accommodation, travel and dietary needs with a parent or guardian early.
Useful if
You enjoy learning through practical tasks and group activities.
Students learn through project-based sessions, workshops, career-skills activities, coaching and industry visits. The programme ends with a personal project presentation to industry experts.
Take part in two-hour project-based learning sessions.
Build career skills through sessions on career exploration, CVs and cover letters.
Join expert-led workshops on industry pathways and practice.
Meet weekly with an Expert Industry Tutor for 1:1 coaching.
Develop an individual personal project.
Visit technology and gaming-related organisations.
Present the completed project to industry experts.
Next cycle not announced yet. These dates are from the latest verified cycle and should be used as a reference only.
Late admissions deadline
25 May 2026
Latest stated admissions deadline.
2026 programme run
28 June 2026 – 11 July 2026
Two-week London session.
| Milestone | Date | Timezone | Status | |
|---|---|---|---|---|
Late admissions deadline | 25 May 2026 | Local | Reference date | Get next-cycle reminder |
2026 programme run | 28 June 2026 – 11 July 2026 | Local | Reference date | Get next-cycle reminder |
Students aged 15-18.
No previous software development experience required.
Interest in software development or gaming.
A parent or guardian completes enrolment for under-18s.
Non-residential
£5,995 — No accommodation.
Funding or discounts
What's included
45 hours of teaching and coaching., Tuition by industry experts., Designated mentor support and 1:1 support., Guest-speaker sessions., Personal project and tutor evaluation., Certificate of attendance., Residential packages include breakfast, dinner and 13 nights of university accommodation.
Choose the London Software Development & Gaming programme and preferred package.
Complete the enrolment form with student and parent or guardian details where required.
The Immerse team confirms programme details and sends a secure payment link.
Make payment to confirm enrolment.
The programme covers the following focus areas.
Programming and software
Explore programming languages and software engineering techniques through practical work.
Game design
Study game scenarios, characters, mechanics, dynamics and genres.
User experience
Consider user experience and player engagement in game design.
Career development
Practise career exploration, job search, CV and cover-letter planning.
Curriculum may be adjusted based on participant interests and current developments.
A typical day during the programme.
Breakfast is shown before daytime programme activities.
The sample timetable shows project sessions, career skills, industry visits, workshops and 1:1 tutoring.
The sample timetable includes social activities, guest speakers, theatre, games and private study.
The published residential inclusion lists breakfast and dinner daily.
Project-based sessions are led by Expert Tutors from industry, while workshops draw on professional career and industry insight. Each student also has a dedicated Expert Industry Tutor for weekly 1:1 coaching.
Mentors are described as current or former students at top universities.
Male and female students are housed separately.
After completing this programme, participants often pursue:
Build a personal project for a CV or university application.
Receive a Certificate of Attendance.
Develop an understanding of software, gaming and related career paths.
Use tutor feedback to identify next learning goals.
Students aged 14+ may opt into an 8-UCAS-point add-on during application.
UCAS points are an optional add-on, not part of the standard programme.
The programme is based in London, with student accommodation at University College London residences near the British Museum, British Library and Russell Square. The course uses the city’s technology, gaming and creative-media context through visits and activities.
UCL address: Gower Street, London WC1E 6BT.
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Save this programme in Succeed to compare it with similar programmes, dates, costs and formats in one place.
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Content reviewed by
Co-founder, Succeed | Founder, Immerse Education (2012–2026)
Sean works at the intersection of academic enrichment, programme quality and university preparation, with expertise in evaluating pre-university experiences for ambitious secondary school students.
Succeed uses official provider information where available, but keeps this public page focused on comparison and planning inside Succeed.
Official programme page checked
Session dates reviewed
Package prices reviewed
Eligibility reviewed
Accommodation information reviewed
Terms reviewed
We use source material to verify core facts, then show older cycle dates as reference when a current cycle is not available. Always check current application instructions before applying.
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