Applications
Rolling admissions
Accepted while programme or waitlist space remains.
Game Design
by National Student Leadership Conference
A hands-on pre-college programme where students build and test original video games while exploring storytelling, mechanics, 2D and 3D design, and industry practice.

by National Student Leadership Conference
A hands-on pre-college programme where students build and test original video games while exploring storytelling, mechanics, 2D and 3D design, and industry practice.

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We review public programme details such as eligibility, age range, cost, duration, location, format, accommodation, meals and application timing.
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Current status
Past
Eligibility
High-school students
Age range / Year group
Ages 14-18
Location / Region
UCLA, Los Angeles
Cost
$4,295
Duration
9 days
Format
In-person residential
Accommodation: Supervised campus dormitory
Meals: Campus meals included
Latest verified cycle: Summer 2026
Main output: Playable game and showcase
Assessment style: Playtesting and peer feedback
Students move from original concepts to playable games, exploring mechanics, environmental design, story, characters and dialogue.
Practical work includes a 2D platformer, 3D world building, accessibility features and a final playtesting showcase with peer feedback.
The programme suits students who want to test game development as a possible academic or career direction while experiencing residential campus life.
The Game Design programme is a residential pre-college experience run by the National Student Leadership Conference. It connects creativity and technology through story, art, code and interactive systems.
Students use industry-style tools and design processes to build game concepts, develop playable environments and refine their work through testing. Leadership workshops, guest speakers and field trips add professional and personal-development context.
Students produce playable work rather than only learning game-design theory.
The curriculum connects mechanics, storytelling, art, code and player experience.
Accessibility is treated as part of design through visual, vibration and captioning features.
Playtesting gives students direct feedback on mechanics, user experience and story flow.
Industry speakers and Los Angeles visits provide useful career context.
Students who enjoy combining creative storytelling, visual design and technical problem-solving, and want to test game development through practical projects.
You want a non-residential option, a low-cost short course or a programme focused solely on advanced programming.
The programme can be worthwhile for a student who wants an immersive introduction to the full game-design process. Building and testing playable work offers stronger insight into the field than passive career exploration.
The main limitation is the substantial residential fee, particularly because optional college credit costs extra. Families should judge the experience by its practical curriculum, residential support and career exploration rather than the UCLA venue name.
A practical overview of cost, accommodation, meals, dates and provider details to review before deciding.
Cost and what is included
$4,295; includes Supervised campus housing, On-campus meals, Course materials and academic expenses, Trips, tours and activities, Off-campus event transportation.
Accommodation
Supervised campus dormitory
Meals
Campus meals included
Provider details
Review the National Student Leadership Conference provider page and official sources before making a final decision.
Dates and logistics
9 days; UCLA, Los Angeles.
What to check before committing
Confirm current dates, payment terms, travel arrangements, cancellation rules and what is included with the provider.
Compare this programme with similar options before deciding on dates, cost, format and fit.
Compare with similar programmesEffort level
Moderate to high.
Best started
Begin enrollment and funding planning several months before summer; start scholarship preparation before the published spring deadline.
Main challenge
Turning a creative concept into coherent mechanics, story and player experience.
Sketch a simple game idea with a clear player goal.
Try a beginner-friendly game engine or level-design tool.
Collect examples of games with strong mechanics, stories or accessibility.
Prepare questions about game-development careers for speakers and visits.
Useful if
You have tried basic game creation, coding, digital art or creative writing.
Students develop an original game from concept to playable form while learning how design choices shape story, mechanics, accessibility and player experience.
Develop an original game concept using storytelling, mechanics and environmental design.
Build a 2D platformer and create 3D worlds using game engines.
Design levels and characters around the game environment.
Write characters, storylines and interactive dialogue.
Add accessibility features such as visual indicators, vibration and captions.
Prototype, playtest and refine the game using peer feedback.
Present the finished work in a playtesting showcase.
Next cycle not announced yet. These dates are from the latest verified cycle and should be used as a reference only.
Applications
Rolling admissions
Accepted while programme or waitlist space remains.
June session
23 June-1 July 2026
Nine-day residential session at UCLA.
July session
5-13 July 2026
Nine-day residential session at UCLA.
| Milestone | Date | Timezone | Status | |
|---|---|---|---|---|
Applications | Rolling admissions | Local | Reference date | Get next-cycle reminder |
June session | 23 June-1 July 2026 | Local | Reference date | Get next-cycle reminder |
July session | 5-13 July 2026 | Local | Reference date | Get next-cycle reminder |
Ages 14-18
Completed at least one high-school year
Current high-school students
Summer after graduation permitted
Academic excellence and leadership ability encouraged
Residential tuition
$4,295 — Includes the main residential programme package.
Funding or discounts
What's included
Supervised campus housing, On-campus meals, Course materials and academic expenses, Trips, tours and activities, Off-campus event transportation
Open the official online enrollment portal.
Create an NSLC account or enter an existing NSLC ID.
Provide the student's birth date, grade and enrollment details.
Choose an available Game Design session.
Complete the online enrollment application.
Place the required deposit by card, or contact NSLC to pay by check.
If funding is needed, enroll first and then complete the scholarship application.
The programme covers the following focus areas.
2D and 3D Design
Build a 2D platformer and create 3D worlds using game engines.
Levels and Characters
Explore how environments shape levels, characters and player immersion.
Interactive Storytelling
Create characters, storylines and dialogue that respond to players.
Accessible Game Design
Add visual indicators, controller vibration and closed captioning.
Playtesting and Refinement
Test mechanics, user experience and story flow with peers.
Curriculum may be adjusted based on participant interests and current developments.
A typical day during the programme.
Hands-on workshops cover game concepts, design, prototyping and testing.
Sessions address communication, listening, resilience and empathy.
Visits may include studios, creative institutions and Los Angeles attractions.
Programme instruction is complemented by guest speakers with practical game-industry knowledge. Past speakers have included developers, designers, producers, animators and university faculty from organisations such as Riot Games, USC and Firaxis Games.
The named speakers are past guests, so future participation is not guaranteed.
Students are generally housed with one or two roommates on a floor with peers in their age range.
After completing this programme, participants often pursue:
Use the playable game as evidence of practical subject exploration.
Develop a clearer view of game-design study and career pathways.
Build experience in design iteration, testing and feedback.
Apply leadership communication skills to future collaborative projects.
Consider the optional one-credit online course for formal academic credit.
Optional American University credit requires separate enrollment, work and tuition.
The programme takes place on the University of California, Los Angeles campus in Los Angeles. Students live in supervised campus dormitories and may visit local game, creative and entertainment organisations alongside sightseeing destinations.
NSLC states that the programme is not sponsored by UCLA.
Compare these Succeed-listed programmes if you want a different balance of gaming, computing, artificial intelligence or creative production.
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Content reviewed by
Co-founder, Succeed | Former secondary teacher and educational leader
Ben works at the intersection of education, technology and school adoption, with expertise in how secondary schools evaluate data-driven tools and how education technology is used in practice.
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